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NeXTSTEP 3.3 (Developer)…68k, x86, SPARC, PA-RISC]
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NeXTSTEP 3.3 Dev Intel.iso
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IXStoreDirectory.h
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1993-08-15
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/*
IXStoreDirectory.h
Copyright 1991, NeXT Computer, Inc.
*/
#import <objc/Object.h>
#import <store/IXStoreFile.h>
#ifdef NX_COMPILER_RELEASE_3_0
@class IXBTreeCursor;
#endif NX_COMPILER_RELEASE_3_0
// This class implements a simple directory for managing store clients. The
// store clients must conform to the IXBlockAndStoreAccess protocol. Any
// object may be stored in an IXStoreDirectory, however, as long as it responds
// to init and the archiving methods read: and write:.
#ifdef NX_COMPILER_RELEASE_3_0
@interface IXStoreDirectory: Object <IXNameAndFileAccess>
#else NX_COMPILER_RELEASE_3_0
@interface IXStoreDirectory: Object
#endif NX_COMPILER_RELEASE_3_0
{
BOOL _freeStore;
char *_handleName;
unsigned _handle;
IXStore *_store;
#ifdef NX_COMPILER_RELEASE_3_0
IXBTreeCursor *_btreeCursor;
#else NX_COMPILER_RELEASE_3_0
id _btreeCursor;
#endif NX_COMPILER_RELEASE_3_0
}
// Returns the receiver's store, primarily as a convenience for transaction
// management - e.g., [[client store] startTransaction].
- (IXStore *)store;
// These methods add new named entries to the directory. Any class may be
// supplied, as long as the instances can be meaningfully initialized with the
// init method and archived with NXWriteRootObject. If the class is a store
// client, the instance will be initialized in the directory's store using the
// initFromBlock:inStore: method.
- addEntryNamed:(const char *)aName ofClass:aClass;
- addEntryNamed:(const char *)aName ofClass:aClass atBlock:(unsigned)aHandle;
- addEntryNamed:(const char *)aName forObject:anObject;
// This method is obselete. Use entryNames instead.
- (const char **)entries; // caller must free the array of entry names
// Returns newline delimited string containing entry names; caller must free.
- (const char *)entryNames;
// These methods remove entries from the directory, but don't remove the
// associated objects from the store. Use empty and freeEntryNamed: to free
// the objects, as well as the entries.
- reset; // removes all entries
- removeName:(const char *)aName; // removes, but doesn't free entry object
- empty; // frees all entries
- freeEntryNamed:(const char *)aName; // removes and frees associated object
// The first of these two methods is redundant. openEntryNamed simply returns
// nil if passed an invalid name; otherwise, it returns the associated object.
- (BOOL)hasEntryNamed:(const char *)aName;
- openEntryNamed:(const char *)aName;
- getBlock:(unsigned *)aBlock ofEntryNamed:(const char *)aName;
- getClass:(Class *)aClass ofEntryNamed:(const char *)aName;
@end